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Does anybody have an idea why my billboard is only lit when viewed from the same direction as the directional light? URP, lightmaps are baked. I'm using the built-in billboard renderer. :
Billboard Renderer - Runtime Billboard Renderer Batch (Showcase) - YouTube
NovelTech - Implementing a Billboard Shader in Unity Shadergraph
Cyan ✨ on Twitter: "Shader-based billboard grass, Made in Shader Graph using no textures - just maths (basically layered fraction nodes). It's not perfect, some blades of grass get cut off on
Unity Effet billboard - YouTube
NovelTech - Implementing a Lit Billboard Shader in Unity Shadergraph